Holiday Hijinks #12: The Krampus Caper PREORDER

Santa is nowhere to be found. You must save Christmas with your strange new friend!

Regular price
$10.99 USD
Regular price
Sale price
$10.99 USD

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If you are outside the US and wish to place an order, e-mail marc@grandgamersguild.com

No. Of Players
1-2
Ages
14+
Playing Time
60 min

This is an Essen Preorder. Use discount code ESSEN25 to remove shipping. Please come to stand 3E400 as early in the show with a copy of your order. Items not picked up by 1200 Sun 26 Oct will be forfeited.

One thing we can always rely on is Santa Claus making the rounds at Christmas. But when he decides to take the year off, it's up to some unlikely assistance to get the job done. Join forces with the Krampus as he steps up to the plate and keeps the North Pole operation running. If all goes well, nobody will be the wiser!

The Krampus Caper, title #12 in the Holiday Hijinks line, is an escape room-style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.

When you have solved a puzzle on the cards, you will enter the answer into the companion website (compatible with all smart phones and computers) and it will check whether you are correct. If you are, the website will tell you which card or cards to take next. The website also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.

This system is non-destructible: some groups may choose to write on cards, but this is not required. A group cannot re-play the game, but can pass it on to another group for their use. This entry in the series takes about an hour to solve and is rated 2 out of 3 in difficulty.